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Job Title: Lead External Environment Artist (Retro Studios)
Company Name: Nintendo
Location: Austin, TX
Position Type: Full Time
Post Date: 08/08/2019
Expire Date: 08/31/2019
Job Categories: Agriculture, Forestry, & Fishing, Research & Development, Writing/Authoring
Job Description
Lead External Environment Artist (Retro Studios)
Retro Studios
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd.  Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms.  Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life.  Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.

Essential Duties:
  • Drive outsourcing process by presenting work, guiding conversations, and coordinating with AOM to work on timelines.
  • Collaborate with a team of artists and outsource partners to ensure final deliverable reflect the artistic design vision
  • Provide detailed and organized management of a high volume of assets related to environment art
  • Provides ongoing timely feedback to external vendors working on environment art content
  • Accurately estimate the time necessary to complete individual assets
  • Collaborates to develop, maintain and evolve pipelines for efficient integration of externally produced environment assets
  • Collaborates to evaluate external teams’ proficiency in environment art production
  • Generates detailed documentation and examples of art asset production, procedures, and engine requirements to support the external vendors

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.

Qualifications & Requirements
  • Thorough
    understanding of current artistic/technical requirements for video game
    production pipelines
  • Artistic eye for
    core artistic principles including color, composition, structure and
  • Excellent
    communication, organizational, personal, and problem-solving skills
  • Ability to give
    and receive feedback with gracious consideration
  • Experience
    creating environment art specifically for video game software using
    current tools
  • 5 years'
    experience in AAA video game production, including several product
  • Undergraduate
    degree in art related subject; or completion of an intensive art training
    program; or equivalent independent study and experience.

We are an equal opportunity employer of individuals with disabilities and protected veterans....valuing diversity…celebrating strengths.
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Contact Information
Company Name: Nintendo
Company Description:

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